

Why would I need to "level up" in order to equip common weaponry? Why do I have to be level three to carry a baseball bat, for example? Logically, I can carry and swing a baseball bat just fine. Tying together the types of weapons a player can carry to their current level feels silly. One other aspect of the game that annoyed me was the level up system. It happened several times throughout our playthroughs and it started to take away from the fun. When attacked by a large number of zombies, the game's performance took a big hit and slowed my party to a crawl. The missions still feel monotonous, but I no longer had to take several minutes to carefully dissect each zombie.ĭuring my time with the Xbox 360 version of the game, the online co-op experience was hampered by some technical glitches. Dead Island feels like a richer experience with co-op, as friends can craft strategies, trade weapons, and fallen players can respawn instantly (albeit with a small cash penalty). Up to four players can drop in and out in order to band together for a zombie slaying party. Why hit a zombie with a machete when you can use a machete that also electrocutes its targets? Finding various ingredients to create unique combinations helps Dead Island feel more enjoyable, especially when players have friends with whom they can trade items.ĭespite my boredom with the single-player aspect of the game, Dead Island's appeal shines through when playing co-op with friends. Players can also use items like tape and belts to modify and combine weapons to create a deadlier object. Upgrading weapons often involve increasing both its strength and its durability, as default weaponry normally wears out fast. The issue is not that the game is difficult so much as that it can get boring alone.

Rushing special enemies like "Thugs" and the "Ram" head-on is suicide, so clearing out higher-tier zombies can take several minutes. Upgraded weaponry speeds up the process later in the game, but killing many of the game's "special" zombies is a careful and long process when flying solo. Quests go by painfully slow and killing zombies is a long, arduous process. I played through hours of the game's single-player and it felt like a chore.

Players are given ample opportunities to fight off hordes of zombies however, the adrenaline rush of clearing out an infested area is quickly quashed when one of the survivors hands out another mission involving delivering a message to a remote destination on the island. There's hardly any variety in the large number of missions and the game often assigns dull delivery missions and fetch quests. There's plenty to see throughout Banoi and exploration is heavily encouraged, as players can often find new items, side quests, and camps containing other survivors.ĭead Island's quests fail to take advantage of the opportunities presented by the open-world environment. A zombie outbreak has infected everyone on the island resort of Banoi and the remaining survivors must fight off the undead to stay alive.ĭead Island features an open-world sandbox environment filled with hostile zombies, though the horde won't stop intrepid players from exploring every inch of the game's beautiful landscape. The story is as derivative as one would expect from a game featuring zombies.

Dead Island, from developer Techland, is the latest in a long line of survival horror games featuring zombies that only really shines during co-op gameplay rather than attacking the island infestation by yourself. with the gift of a six-horse Clydesdale hitch that harkened back to the old days of the traditional beer wagon.The zombie trend has been inescapable, particularly in video games. and Adolphus III decided to surprise their father, August A. For Super Bowl LII, the brewer served up 30 seconds of a Dalmatian's ears and jowls blowing in the wind as it rode atop a Clydesdale-drawn carriage.Īccording to CBS's Los Angeles affiliate, "Clydesdales became a part of the Budweiser story when back in 1933, August A. Its Super Bowl XLIX ad, "Lost Dog," featured the Clydesdales galloping out to save the pup from a ravenous wolf. Several of the company's recent ads have celebrated the bond between dog and horse.īudweiser's ad for Super Bowl XLVIII, entitled "Best Buds," featured a Clydesdale forming a friendship with a puppy.
